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3D EnvironmentURPv1.0.0

Parcel Depot

Modular Sorting & Packing

Build a low-poly post office with 83 model types, 84 prefabs, modular architecture, sorting and packing props, and an assembled URP environment.

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The complete 14 × 10 m post office demo scene

1 / 6

The complete 14 × 10 m post office demo scene

01Overview

A post office, front to back

Parcel Depot brings together the public counter and the working areas behind it. Assemble a customer hall with queue barriers, service counters, mailboxes and signs, then connect it to letter sorting, packing benches, shelves, conveyors, trolleys and pallet storage. A staff corner and small desk accessories complete the setting.

Use the complete post office scene as a starting layout or build your own room from the individual prefabs. A smaller reference scene provides a compact assembly example. Shared palette materials give the architecture, furniture and props a consistent low-poly appearance.

Door leaves and the four flaps of the open parcel have separate poseable pivots. Window and entrance glass can be disabled through an OptionalGlass child, and the bollard uses three convex collision shapes for its foot, stem and cap.

model types
83
prefabs
84
placements in the full demo
358
complete post office
14 × 10 m
unique triangles
51,461
shared texture maps
5 × 512²

02Layout

Explore the layout

Hover a marker or pick a zone to see what's there.

Isometric overview of the Parcel Depot post office: customer hall, POST and COLLECT counters, letter sorting, packing, storage and dispatch areas

Zone 1 of 7

Entrance

Glass double doors under the envelope sign, with a street postbox and bollards outside.

  • PO_EntranceFrame_200
  • PO_EntranceLeaf_L
  • PO_EntranceLeaf_R
  • EnvelopeSign
  • StreetPostbox
  • PO_Bollard

03Features

What's inside

Modular architecture

Walls, low walls, windows, partitions, an entrance and a roller shutter snap together on a 0.5 m grid with 90° turns. Corner posts cover wall-end joins.

Ready-made post office

A complete 14 × 10 m scene with 358 placements to start from, plus a compact ReferenceWorkplace scene that shows a smaller assembly.

Poseable doors and flaps

Door leaves and the four flaps of the open parcel rotate around preserved hinge pivots. No joints or clips — pose them or drive them with your own logic.

Optional glass

Window and entrance panes live under an OptionalGlass child. Disable it to remove both the pane rendering and the pane collision.

Colliders included

Compound boxes, flap-attached boxes, pane boxes and convex bollard shapes. Working surfaces carry support colliders at documented heights.

One shared palette

Two shared URP/Lit palette materials and five 512 × 512 maps keep every model consistent. Duplicate a material to recolor a whole family.

Real-world scale

One unit is one meter, +Y up and +Z forward, with bottom-center or hinge pivots. Every model's bounds are listed in the included inventory.

Mesh lettering

POST, COLLECT, SORT, DISPATCH and RETURNS signs, labels and displays are mesh geometry converted from Noto Sans — no font install required.

04Technical details

Technical details

Version
1.0.0
Primary models
83 FBX model types, 87 mesh parts
Prefabs
84, including one frame-and-leaf assembly that reuses existing geometry
Scenes
1 full post office demo with 358 placements; 1 compact reference scene
Primary geometry
51,461 unique triangles; 97,910 primary triangles placed in the full demo
Optional glass
1 shared two-triangle OBJ; 6 prefab pane references, 20 demo panes / 40 placed triangles
Collision-only geometry
3 OBJ meshes, 60 triangles each; no visible renderers
Textures
5 PNGs, each 512 × 512: 2 albedo, 2 packed metallic/smoothness, 1 emission
Materials
2 shared palette materials, 1 transparent glass material, 2 demo materials; URP/Lit
UVs
Shared palette-cell UV0; secondary UVs supplied; no baked-lighting result claimed
Scale and pivots
Meter scale, +Y up, +Z forward; bottom-center and hinge pivots as appropriate
Colliders
Compound boxes, flap-attached boxes, optional pane boxes and convex bollard shapes
Dependencies
Universal Render Pipeline; no additional Asset Store product or runtime font dependency

05Compatibility

Compatibility

Target version

Unity 6.6

6000.6.0f1

Pipeline
URP 17.6.0
Platform
Windows Editor
Color space
Linear

Also tested

Unity 6.3

6000.3.23f1

Pipeline
URP 17.3.0
Platform
Windows Editor
Color space
Linear

Both configurations were checked for package import, scene opening, prefab and material references, and ordinary Play Mode rendering.

Not supported

  • Built-in Render Pipeline
  • HDRP

Not claimed

  • Other Unity patches, operating systems and Player builds are unverified.
  • Mobile support and target-device performance are not claimed.

06Model inventory

Model inventory

Every model in the package with its default-pose bounds, triangle count and placements in the full demo.

Showing 83 of 83 models · 51,461 triangles

Parcel Depot model inventory: category, default-pose bounds in meters, pivot, triangle count and placements in the full demo
BarcodeScannerCounter equipment0.190 × 0.316 × 0.180Pivot: Source origin3522
Conveyor_150Storage & dispatch0.640 × 0.800 × 1.500Pivot: Source origin2,2002
CornerPostArchitecture · PO_FacadePost.fbx0.180 × 3.000 × 0.180Pivot: Bottom center1322
DoorFrame_100Architecture · PO_DoorFrame_100.fbx1.000 × 3.000 × 0.126Pivot: Bottom center (grid)1921
DoorLeafArchitecture · PO_DoorLeaf.fbx0.790 × 2.234 × 0.153Pivot: Hinge, bottom6601
ElectricalCabinetStaff & utility0.400 × 0.600 × 0.181Pivot: Source origin4401
EnvelopeMail & sorting0.220 × 0.002 × 0.110Pivot: Source origin1163
EnvelopeSignSigns, lights & decor · PO_Sign_Envelope.fbx1.000 × 0.400 × 0.026Pivot: Back-plane center2321
FireExtinguisherStaff & utility0.200 × 0.549 × 0.200Pivot: Source origin1,2441
FlatCartonStackPacking0.606 × 0.105 × 0.426Pivot: Source origin3161
FloorBase_420Architecture4.200 × 0.180 × 4.200Pivot: Source origin440
FloorLine_100Architecture0.040 × 0.001 × 1.000Pivot: Source origin124
FloorTile_100Architecture0.996 × 0.035 × 0.996Pivot: Source origin44160
KeyboardCounter equipment0.430 × 0.027 × 0.150Pivot: Source origin7762
LabelPrinterCounter equipment0.250 × 0.185 × 0.310Pivot: Source origin5120
LetterBundleMail & sorting0.226 × 0.043 × 0.118Pivot: Source origin44325
LetterSortDesk_280Mail & sorting2.800 × 2.150 × 0.750Pivot: Source origin2,4071
LetterTrayMail & sorting0.350 × 0.078 × 0.271Pivot: Source origin406
MailerBagMail & sorting0.308 × 0.021 × 0.240Pivot: Source origin2560
MailingTubeMail & sorting0.663 × 0.102 × 0.102Pivot: Source origin2040
MailSackClosedMail & sorting0.472 × 0.620 × 0.379Pivot: Source origin3521
MailSackStandOpenMail & sorting0.590 × 0.950 × 0.550Pivot: Source origin1,4801
NoticeBoardSigns, lights & decor0.650 × 0.500 × 0.035Pivot: Source origin4401
OperatorChairStaff & utility0.580 × 0.940 × 0.549Pivot: Source origin1,3201
OperatorMonitorCounter equipment0.460 × 0.425 × 0.200Pivot: Source origin3042
PackingBench_205Packing2.050 × 0.900 × 0.760Pivot: Bottom center1,5481
PackingPaperRackPacking1.018 × 1.340 × 0.426Pivot: Source origin1,0441
Pallet_120Storage & dispatch1.200 × 0.150 × 0.800Pivot: Source origin8802
PalletJackStorage & dispatch0.550 × 1.120 × 1.450Pivot: Source origin9121
Parcel_LPacking0.580 × 0.381 × 0.404Pivot: Source origin40817
Parcel_MPacking0.380 × 0.281 × 0.304Pivot: Bottom center40811
Parcel_OpenPacking0.839 × 0.541 × 0.679Pivot: Source origin7041
Parcel_SPacking0.240 × 0.201 × 0.204Pivot: Source origin4083
ParcelScaleCounter equipment0.460 × 0.148 × 0.392Pivot: Bottom center6942
PaymentTerminalCounter equipment0.100 × 0.095 × 0.180Pivot: Source origin5402
PlatformTrolleyStorage & dispatch0.650 × 0.920 × 1.050Pivot: Source origin1,1441
PO_BollardArchitecture0.220 × 0.950 × 0.220Pivot: Bottom center4202
PO_Canopy_240Architecture2.400 × 0.360 × 0.950Pivot: Bottom center3080
PO_Ceiling_200Architecture2.000 × 0.120 × 2.000Pivot: Bottom center120
PO_EntranceFrame_200Architecture2.000 × 3.000 × 0.126Pivot: Bottom center3241
PO_EntranceLeaf_LArchitecture0.873 × 2.334 × 0.147Pivot: Hinge, bottom7481
PO_EntranceLeaf_RArchitecture0.873 × 2.334 × 0.147Pivot: Hinge, bottom7481
PO_FloorBaseArchitecture14.240 × 0.180 × 10.240Pivot: Source origin441
PO_LinearLight_150Signs, lights & decor1.500 × 0.350 × 0.160Pivot: Bottom center2043
PO_NoticePaperSigns, lights & decor0.190 × 0.260 × 0.004Pivot: Source origin1902
PO_Partition_100Architecture1.000 × 1.500 × 0.120Pivot: Bottom center362
PO_Partition_200Architecture2.000 × 1.500 × 0.120Pivot: Bottom center363
PO_ShutterFrame_300Architecture3.000 × 3.000 × 0.329Pivot: Bottom center5521
PO_ShutterRaised_300Architecture2.690 × 0.200 × 0.045Pivot: Bottom center (floor)2201
PO_Sign_COLLECTSigns, lights & decor1.100 × 0.250 × 0.016Pivot: Source origin2301
PO_Sign_DISPATCHSigns, lights & decor1.180 × 0.250 × 0.016Pivot: Source origin3041
PO_Sign_POSTSigns, lights & decor0.820 × 0.250 × 0.016Pivot: Source origin2291
PO_Sign_RETURNSSigns, lights & decor0.780 × 0.250 × 0.016Pivot: Source origin2161
PO_Sign_SORTSigns, lights & decor0.850 × 0.250 × 0.016Pivot: Source origin2321
PO_Wall_100Architecture1.000 × 3.000 × 0.120Pivot: Bottom center3620
PO_WallLow_100Architecture1.000 × 0.800 × 0.120Pivot: Bottom center3610
PO_WallLow_200Architecture2.000 × 0.800 × 0.120Pivot: Bottom center366
PO_Window_200Architecture2.000 × 1.200 × 0.120Pivot: Bottom center608
POMailboxes_180Customer hall1.800 × 1.280 × 0.286Pivot: Source origin4,7501
PostalBagMail & sorting0.410 × 0.545 × 0.191Pivot: Source origin4161
QueueBelt_160Customer hall0.022 × 0.044 × 1.600Pivot: Source origin1322
QueuePostCustomer hall0.320 × 1.000 × 0.320Pivot: Source origin2804
ReceiptPrinterCounter equipment0.170 × 0.145 × 0.210Pivot: Source origin5122
RollCageStorage & dispatch0.780 × 1.650 × 0.850Pivot: Source origin2,6841
SafetyNoticeSigns, lights & decor0.360 × 0.450 × 0.015Pivot: Source origin7601
ServiceCounter_180Customer hall1.800 × 1.050 × 0.800Pivot: Source origin2882
ServiceCounterLow_120Customer hall1.200 × 0.760 × 0.800Pivot: Source origin2881
Shelf_190Storage & dispatch1.890 × 2.150 × 0.575Pivot: Source origin3,9163
StaffDesk_120Staff & utility1.200 × 0.750 × 0.600Pivot: Source origin8801
StaffLockerStaff & utility0.800 × 1.850 × 0.500Pivot: Source origin1,2201
StorageToteStorage & dispatch0.575 × 0.310 × 0.416Pivot: Source origin4812
StreetPostboxCustomer hall0.580 × 1.200 × 0.480Pivot: Bottom center9931
TapeDispenserPacking0.134 × 0.175 × 0.240Pivot: Source origin9321
TicketKioskCustomer hall0.460 × 1.350 × 0.420Pivot: Source origin6041
TransferTable_090Storage & dispatch0.900 × 0.800 × 0.900Pivot: Source origin7041
WaitingBench_180Customer hall1.800 × 0.850 × 0.580Pivot: Source origin1,3201
Wall_100Architecture1.000 × 2.513 × 0.118Pivot: Source origin1320
Wall_200Architecture · PO_Wall_200.fbx2.000 × 3.000 × 0.120Pivot: Bottom center (grid)360
WallClockSigns, lights & decor0.320 × 0.320 × 0.045Pivot: Source origin8681
WallLight_100Signs, lights & decor1.065 × 0.120 × 0.085Pivot: Source origin2200
WallPostArchitecture0.075 × 2.525 × 0.075Pivot: Source origin440
WasteBinCustomer hall0.324 × 0.420 × 0.324Pivot: Source origin441
WritingDesk_180Customer hall1.800 × 0.760 × 0.500Pivot: Source origin5281

Plus Door_100, a compound prefab (852 triangles) that combines DoorFrame_100 with its hinged DoorLeaf — 84 prefabs in total. A zero placement count marks a reusable variant that the full demo doesn't use.

07Getting started

Getting started

  1. 01

    Prepare a URP project

    Use a Universal 3D project with URP active in Graphics and the active Quality level, and set Player › Other Settings › Color Space to Linear. Let Unity finish resolving packages first.

  2. 02

    Import the package

    Import every entry into Assets/ParcelDepot — for a .unitypackage use Assets › Import Package › Custom Package. Your project settings are not replaced.

  3. 03

    Open a demo scene

    Scenes/ParcelDepot_PostOffice.unity is the complete post office. Scenes/ReferenceWorkplace.unity is a smaller assembly example.

  4. 04

    Build your own

    Drag prefabs from Assets/ParcelDepot/Prefabs into your scenes. Keep custom scenes and prefab variants outside the package folder so updates stay clean.

Working surfaces

Heights are relative to the unscaled prefab root; support colliders sit under each prefab's Geometry/Colliders.

PrefabWorking surface
PackingBench_205Tabletop at Y = 0.900 m
ParcelScalePan top at Y = 0.148 m, centered at Z = −0.030 m
Conveyor_150Cargo bed at Y = 0.790 m with 0.560 m clear width; rail tops at Y = 0.800 m

08Scope & limitations

Scope & limitations

  • Static environment art: no gameplay controllers, weighing or scanning logic, animated machinery, physics joints or animation clips.
  • Equipment, drawers, wheels and rollers are static. Lettering and displays are mesh geometry, not editable runtime text.
  • No LODs and no baked lighting. Secondary UVs are supplied, but no tested bake result is claimed.
  • Fine labels, thin edges and contact shadows can look jagged, grainy or banded at some camera distances and lighting settings; small labels are meant for close views.
  • Mobile support and target-device performance are not claimed.
Known Unity Editor messages

The tested Editor logs are not free of warnings or errors. These messages did not prevent the checked import, scene opening or ordinary Play Mode rendering, and the package files remained unchanged after reopening.

URP Terrain shader warnings

Unity reported unsupported URP Terrain/Lit and hidden Terrain base-pass shaders while importing its URP packages. Parcel Depot uses URP/Lit materials and contains no Terrain assets; all five supplied materials resolved, with no missing or pink materials in the inspected views.

Template package deprecation

Template-derived test projects reported deprecated Unity IAP 4 packages, and the Unity 6.6 project also reported Analytics package deprecation. These packages are not Parcel Depot dependencies.

Editor Search startup exception

In Unity 6.3 and 6.6, startup indexing raised an ArgumentOutOfRangeException in UnityEditor.Search.SearchDatabase. Its root cause is unconfirmed. In the Unity 6.3 check, subsequent scene checks and two normal Play Mode views completed. Editor Search itself was not validated, and no verified workaround is supplied.

Windows Editor startup messages

Licensing validation and access-token messages were followed by successful entitlement resolution, plus a Direct3D 12 info-queue query failure. These did not stop the tested sessions or render checks.

09Release notes

Release notes

Version 1.0.0

Initial release
  • 83 model types and 84 prefabs for a modular post office, sorting and packing environment.
  • A complete post office scene with 358 placements and a smaller reference assembly scene.
  • Shared URP palette materials, five 512 × 512 texture maps and separate optional glass.
  • Poseable door leaves and four parcel flaps; static support colliders for benches, the scale and conveyor.
  • Lettering and numeric displays in 14 model types use mesh geometry converted from Noto Sans Regular 2.008, with font attribution and the OFL notice included.
  • Bollard collision uses separate convex foot, stem and cap shapes.

10Credits

Credits

Third-party font

Lettering in 14 model types was converted from Noto Sans Regular 2.008, licensed under the SIL Open Font License 1.1. The models contain converted geometry, so no font installation is required. ThirdPartyNotices.txt and OFL.txt are included in the package.

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